OpenVL is the future of developer-friendly computer vision - existing vision frameworks provide access at a very low level, such as individual algorithm names (often named after their inventor), while OpenVL provides a higher-level abstraction to hide the details of sophisticated vision techniques: developers use a task-centred API to supply a description of the problem, and OpenVL interprets the description and provides a solution.

The OpenVL computer vision abstraction will support hardware acceleration and multiple platforms (mobile, cloud, desktop, console), and therefore also allows vendor-specific implementations. We are committed to making it an open API available to everyone (and hope to make it an open standard); Continue reading...
Colour
Texture
Face Front
Face Profile
@InProceedings{Miller:WACV2009,
    author = {Gregor Miller and Sidney Fels},
    title = {Uniform Image and Camera Access},
    booktitle = {Proceedings of the 10th Workshop on the Applications of Computer Vision (WACV)},
    series = {WVM'09},
    pages = {1--6},
    month = {December},
    year = {2009},
    publisher = {IEEE},
    address = {New York City, New York, U.S.A.},
    isbn = {978-1-4244-5497-6},
    location = {Snowbird, Utah, U.S.A.},
    doi = {http://dx.doi.org/10.1109/WACV.2009.5403116},
    url = {http://www.openvl.org/papers.php?id=Miller:WACV2009}
}